
Both are selections to bolster ranged forces), along with 'Crimson Guard' (his personal troops seem to be Stormvermin?) and 1 into 'Packleader' (clan-rats). Routinely he's got max points into 'Infiltrator'(Runners), and 'Blastmaster' (Weapons teams. He seems to be well suited as a melee hero, yet his picks are seemingly support based? makes me regret some life choices, on not having tried them sooner lol)Īs I've confederated Clan Mors several times now (while playing as Eshin), I've been confused by Queek's skill selections every time. (It's actually caused me to play as Skaven. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.Have been enjoying the new DLC immensely, thanks for the additional content. This unit is best used to attack individual targets such as Heroes.

This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that affects a large area. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.Īnti-infantry units have an advantage against targets that are smaller than a horse. The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. This unit can hide in forests until enemy units get too close.Īrmoured units can block damage from any source apart from Armour-Piercing damage. This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.

On the battlefield, the craven's path is an easy one, but for those champions that choose to stand? Fortune will surely favour them and their troops. "He who runs away lives to fight another day!" - so the foul, craven adage goes. Oft-times, killers retain the heads of their victims as prizes or reminders of dark deeds done. There is a sense in which the Skaven's natural cowardice can appear to be the very pinnacle of honourable conduct.

├ Man Entity wh2_main_skv_infantry_fast_hero_queek_headtaker

├ Melee Weaponwh2_main_skv_cha_queek_headtaker Land Unit Keywh2_main_skv_cha_queek_headtaker Main Unit Keywh2_main_skv_cha_queek_headtaker
